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Jean Baudrillard

  • Primarily a theorist of media and culture
  • Associated with some aspects of what is called postmodernism (which is itself notoriously hard to articulate)
    • rejection of grand narratives (sometimes called metanarratives, these are explanatory modes that order experience—examples might be "humans use reason to demystify the world" or "all that occurs is a result of God's will").
    • fragmentation (when culture becomes skeptical of the whole idea of grand narratives the result is multiple fragments)
    • multiplicity (when you don't have active grand narratives, you can have multiple simultaneous explanatory modes)
  • Associated with some aspects of modernism (which is generally seen as a continuation of the Enlightenment goal of using human reason to order all aspects of existence)
    • States that his goal is to trace the movements of modernist projects in the contemporary era of simulation, consumerism, and technology
  • His work breaks roughly into four periods
    • Sociology informed by and reacting against Marxism
    • Theoretical work about signs, symbols, and the systems that they form
    • Experimentation with textual forms (like the America piece)
    • Scholarly cultural criticism
      • an overarching theme is that efforts to undercover the truth about reality are a desperate attempt to deny its actual random and illusory nature
  • The principle aspect of Baudrillard's work is the sign
    • Signs are symbols that stand for something else...
    • But they are also parts of a self-referencing system of signs
  • Baudrillard thus splits up a real world and how it is represented. His claim is that signs have increasingly pulled away from the reality they symbolize and having increasingly become parts of a self-referential system.
    • For Baudrillard, this is the hyperreal, the situation wherein we exist through a system of signs that invoke other signs rather than the real thing that they supposedly symbolize. For Baudrillard, we are now living completely in a map rather than using the map to refer to the reality it presents.
      • You can perhaps see why Baudrillard is an explicit source for the film The Matrix. In that film, there is a real world, but humans exist in a computer simulation that symbolizes it, despite no longer having a connection with it. In fact the real world has gone to pot; the hyperreality inside of the matrix stays the same.
  • Baudrillard states that the movement toward simulation has occurred in stages, and is linked to history:
    1. Symbolic order (feudal period): signs are clear, stable, and refer to basic reality
    2. Counterfeits (from the Renaissance to the Industrial Revolution): fakes of reality, such as the automaton
    3. Production (Industrial Revolution): replacements of the functions of humanity, such as the robot
    4. Simulation (the post-industrial world): humanity remade without necessary connection to the real, such as a cloned person
  • Baudrillard was interested in media, technology, and culture, and he ascribed to Marshall McLuhan's assertion that the medium is the message--that is, it isn't the content of something that's important but the kind of world its medium establishes. 
    • So, after the railroad, it's not just that stuff can be carried on boxcars, but now the world has become dependent on that speed and connection.
  • Baudrillard saw media like television establishing a simulation of reality, such as TV families, that made actual reality seem sub-normal. Again, we see how the medium establishes a worldview.
  • Baudrillard also sees information transfer as neglecting interesting aspects of communication (or symbolic exchange). Speed is an issue here, because information can move faster than other aspects of relations. 
    • For Baudrillard, we are now in a situation where the abundance of information creates an uncertainty rather than a lack of information. As such, more information will not help, but instead fuels this scenario.
  • Breaking with Marxism, Baudrillard sees consumption rather than production driving culture.
  • Baudrillard's take on consumption leads to objects being central to his thought. Objects have two functions:
    • their practical utility
    • their sign value, or what their possession represents in a larger sign system
    • hypertely is the state of contemporary culture--a state in which sign value has superiority over utility, and excess replication occurs for its own sake
  • Baudrillard doesn't lament our state, but sees fatal strategies, non-rational engagements with the world that do not privilege humans as controllers of the world, as the appropriate response to the contemporary era of simulation.

Course Information

Rhetorical Theory since 1900
ENG 389-001
MO 204
TR 2:00-3:15

Instructor Information

Dr. Jeremy Tirrell
tirrellj@uncw.edu
Office: MO 161
Office Hours: TR 12:00-2:00 (and by appointment)