Manovich's definition of new media: - more than the common definition of particular genres (websites, CD-ROM, video, etc.)
- can be made on computers or converted from "old" media (analogue)
- The intersection of media technology and computer technology
- principles of new media:
- Numerical Representation: when media can be structured numerically and thus programmable
- Modularity: objects can be broken down into further objects with similar structures
- Automation: software being able to co-create or take part in creative acts
- Artificial intelligence in software and games
- Digital assistants
- word processing templates, etc.
- Siri, predictive textual auto-completion
- tools
- web hosts that abstract code
- Variability: potentially infinite versions of items
- scalability
- changeable narrative, actual content selection
- Transcoding: the interaction between the computer as a model and culture
- What's missing or wrong?
- What counts as old media
- His position on lossy compression is wrong
What do we think new media are? - share and cross-communicate among devices
- it may not be a discrete thing, but rather a way to interact with older media
- it is evolving; it doesn't function primarily in fixed states so it's always fluid
- it locks us into particular modes
- sharing
- knows about us/customizes everything to us
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