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Daemon Tools Draft

Isaac's picture

The layout for both instructions is a 7” wide page that can be continuously scrolled down. The purpose for this is to allow the user to have the instructions open while still having part of the screen to work with. The images and text were located on opposite sides of page throughout to give a consistent and predictable pattern.

Rough draft and usability

Jambalaya Rough Drafts and Usability Test

Zebulon's picture

As you look at both sets of instructions, each are very similar. The novice is in a larger page 8.5 x 11 in. due to I needed more room as I wrote the instructions. I tried to make this so it would be different than just writing. I used large bubbles to capture the user’s attention for each step and to keep them from drifting to another step. I used arrows for a guide rather than numbers, I was thinking for a younger novice, this may be helpful.

“The revising and editing phase is where your documents will go from ‘adequate’ to ‘excellent’”

JFlitt's picture

“The revising and editing phase is where your documents will go from ‘adequate’ to ‘excellent’”

Reading Response-Week 9

One of the main insights to make about the reading on usability is that it is important to analyze the document and how it can be tested. I do just that:

Usability Test

After reading through both chapter 12 and instructor bog 6 I have come up with what I think will be the best way to test my list of instructions. Just like the instructor said in the blog, it is hard to use some of these tests with an online course, but there is one test that I believe is a good one that can be used. I decided to use the survey style of test for testing my instructions. I think this is the best test to use for me for a few reasons. The first is the obvious, this is an online course and not everyone has access to the same equipment.

Usability and its Users

breal's picture

Usability is a very important part in today’s society. I would even venture to say it has become excessive. Sure, in most aspects the usability of objects or features is vital to the consumer, but there comes a time where people take it too far. There were quite a few examples of “bad designs” where I thought that people just took too far. For example, airpark, the airport parking codes.

Usability and you

TANoNati's picture

Like Instructor Blog #6 says, the concept of usability is intuitive. Something that's really frustration is trying to use a product or process that is poorly designed and unnecessarily hard to use. However, the blog continues by saying it's easy as a designer or writer to lose sight of usability, which is why attention to usability on this project is important.

Usability Testing

After reading this weeks readings I feel that the document markup would be the best form of usability testing that I could use. I think that this would be especially useful for my novice instruction set. I think this is because when people are first starting out with something new it is a lot easier to become confused when you do not understand something. I also think that the document markup would be best because something that makes perfect sense to me may not make little or no sense to a novice.

Read and Locate

HiggsBoson's picture

My documents are instruction sets for making creme brulee. The novice set is intended to be a step-by-step pictorial set of directions that will be as visually oriented as possible. The advanced user version will be more of a formal recipe informed with pictures, margin asides, and a brief introduction. That said, I intend to use the "read and locate" usability text with optional "summary test".

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